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Ever since I played Grand Theft Auto III for Playstation 2 at the tender age of 11, I wanted to be a digital avatar. Driving down the streets of Liberty City in a stolen Rhino armored tank playing a beautiful opera act on Double Clef FM, I couldn’t help but wish the character model I spent so much time with looked a bit more like me. Later GTA games would introduce new characters with customizable features, but still the desire to literally be in the game seemed like a pipe dream.

In the future, our smart phone’s cameras

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